“Ich habe den Eindruck, dass zwischenzeitlich das Feature herausgenommen wurden, nur um es dann beim Upgrade auf Sound ID wieder käuflich erwerben zu müssen (Die Option den Mix über virtuelle Testumgebungen abzuhören war einst noch standardmäßig dabei und kostet jetzt extra). Und wie auch Reference läuft Sound ID nicht ganz so stabil in der DAW, auch wenn der Workflow etwas leichter und weniger arbeitshungrig ausfällt.”
“Honestly, this add-on is a lot better than I expected. I previously owned a speaker room simulation from another developer but Sonarworks works much better for me. I am very satisfied with the purchase and now use it all the time. Nuff said!”
“Honestly I havent used this too much--it doesnt feel as necessary for mixing as the headphone sound reference.
I also . . . like, cant help but feel that I dont really understand how to use it yet. Thats on me. But it's also in a way hard to trust that, say, "far away stereo field" or whatever it's called is how it would actually sound if I had studio monitors instead and stood far away from them. Ive never mixed outside of hesdphones before so I dont have a frame of reference, so it's hard to believe in this product.”
“It is very good and really helps me to make better mixes and I love the stand-alone app, even if time to time is not behaving properly (stranded sound).
I'd also love to buy the add-on for the Apollo .. but I have a Twin not an X version, so ... :)”