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A fun game. We played this with our two eldest (7 and 8) with simplified rules and they had a great time. We'll be working up to the full rules bit by bit. I suspect it will see regular play during the Tour de France.
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Posted 7 years ago
Flamme Rouge manages to recreate the sport of cycle racing through clever card play and a replication of drafting. This means that you actually want to be in the middle of the pack of racers until you make you break for victory. You do this by playing a number card for each of your two cyclists, the number dictating how many spaces you will potential move. After everyone has moved if the front cyclist of a pack is exactly one space behind the rider in front the whole pack moves forward. This unfolds in a tense battle of wits as you try to predict what the other players will do and stay one step behind them!
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Posted 7 years ago
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Posted 7 years ago
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Posted 7 years ago
Great game looks light at first glance but more strategy needed than you would think would recommend
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Posted 7 years ago
Such an easy game to learn yet there are many different track layouts so you can increase the difficulty It comes with 4 pages of instructions so you don’t have to read for a day before you can start playing. Each player gets 2 packs of cards (one pack for each of your 2 bikes) and a board to put them on then you have 2 more packs in the centre as the leading bike gets extra tired so they have to pick up one of these exhaustion cards. It’s basically a race to the finish but you need to use your cards wisely.
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Posted 7 years ago
Absolutely beautiful and simple game.
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Posted 8 years ago
Great game. Quick and simple to learn, with a really deep strategic twist. You really do need to think ahead, do you try to lead early (and gain extra exhaustion cards), or do you try to stay in the pack and attempt a sprint finish? Great components and artwork capture the theme of the 1930's cycling extremely well. Plays well as a solo game as well. Highly recommended.
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Posted 8 years ago